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go-proxyproto

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A Go library implementation of the HAProxy PROXY protocol specification 3.4. It covers protocol versions 1 (text) and 2 (binary), carrying the original client connection information across NAT and proxy layers.

Use it on either side of a PROXY-aware hop: send headers with Header.WriteTo or Header.FormatUDPDatagram, and receive them with Listener, NewConn, Read, or ParseUDPDatagram. The stream APIs are for TCP and Unix streams; UDP uses packet helpers because the spec requires a header in every datagram.

Installation

$ go get github.com/pires/go-proxyproto

Examples

The fastest way to get started is the runnable programs under examples/ and the API examples on pkg.go.dev:

Goal Where to look
Minimal client examples/client
Minimal server examples/server
HTTP server examples/httpserver
Server + client over TLS (PROXY header before TLS) examples/tlsserver, examples/tlsclient
UDP receiver and sender examples/udpserver, examples/udpclient
UDP net.PacketConn wrapper pattern examples/udppacketconn
Listener, NewConn, Read, UDP, and TLS API examples Package examples

Usage

Use the runnable examples above for complete programs. The core API shape is small.

Client side

header := proxyproto.HeaderProxyFromAddrs(1, sourceAddr, destinationAddr)
_, err := header.WriteTo(conn) // write the PROXY header before application data

See examples/client for a complete TCP client.

Server side

proxyListener := &proxyproto.Listener{Listener: ln}
conn, err := proxyListener.Accept()
// Connections must open with a PROXY header (the default policy is REQUIRE);
// conn.RemoteAddr() then reports the client address from that header.

See examples/server for a complete TCP server. For HTTP/1 and HTTP/2, see examples/httpserver, which uses helper/http2 so one server can accept proxied HTTP/1 and HTTP/2 connections.

Warning

The zero-value configuration requires the PROXY header but still honors it from any peer. It is not safe for listeners reachable by untrusted clients without a trusted-source policy. See Security.

Security

The PROXY header replaces what your application sees as the client address, so whoever is allowed to send one can spoof their origin. The spec (section 2) says receivers "MUST not try to guess" whether the header is present, and requires access filtering so only trusted proxies can use the protocol.

Important stream defaults and policies:

  • With no policy configured, Listener and NewConn use proxyproto.DefaultPolicy, which is REQUIRE. A connection that does not open with a PROXY header fails its first I/O with ErrNoProxyProtocol, so header presence is never guessed.
  • REQUIRE still honors headers from any peer. Use it only when the listener is reachable exclusively by trusted proxies, such as a private network segment behind your load balancer.
  • Deployments that need historical optional-header behavior can restore it process-wide with proxyproto.DefaultPolicy = proxyproto.USE, per connection with WithPolicy(USE), or per listener with a policy returning USE.
  • For exposed listeners, restrict the senders with TrustProxyHeaderFrom or TrustProxyHeaderFromRanges. Trusted peers must send a header; untrusted peers are dropped by Accept. For example:
proxyListener := &proxyproto.Listener{
	Listener: ln,
	// Connections from the load balancer must open with a PROXY header
	// (REQUIRE); connections from any other source are dropped. For CIDR
	// ranges, use TrustProxyHeaderFromRanges([]string{"10.0.0.0/24"}).
	// For mixed traffic (e.g. optional headers from some sources), spell the
	// two policies out with PolicyFromRanges(ranges, matched, unmatched).
	ConnPolicy: proxyproto.TrustProxyHeaderFrom(net.ParseIP("10.0.0.10")),
}

For UDP, ParseUDPDatagram has no built-in trusted-source policy because it only sees packet bytes. Check the net.PacketConn.ReadFrom sender address yourself before trusting header.SourceAddr.

Related knobs are documented in the package docs: ReadHeaderTimeout (default 10s), MaxV2HeaderSize (default 4KiB), V1AcceptIPv4InTCP6 (default off), and Listener.ValidateHeader.

UDP

The spec requires the header and proxied payload in the same UDP datagram, and the receiver must parse the header independently for every datagram. Listener and Conn cannot provide those semantics; use ParseUDPDatagram and Header.FormatUDPDatagram with your own net.PacketConn. Headers with UDPv4/UDPv6 families carried over stream connections describe the proxied protocol and remain fully supported.

The library deliberately does not export a net.PacketConn wrapper. A wrapper that returns the client address from the header also needs an application-owned client-to-proxy flow table for replies, including bounds, expiry, and spoofing policy.

TLS

When combining PROXY protocol with TLS, match the wrapper order to the upstream order. If the header is sent in cleartext before the handshake, put proxyproto inside TLS: tls.NewListener(&proxyproto.Listener{Listener: l}, tlsConfig). If the header is sent inside the TLS session, decrypt first: &proxyproto.Listener{Listener: tls.NewListener(l, tlsConfig)}. In both cases conn.RemoteAddr() reports the client carried by the PROXY header.

Runnable code lives in examples/tlsserver and examples/tlsclient. Package examples show both orderings.

Special notes

AWS

AWS Network Load Balancer (NLB) does not send the PROXY v2 header until the client sends payload: the target group attribute proxy_protocol_v2.client_to_server.header_placement defaults to on_first_ack_with_payload. Server-first protocols such as SMTP, FTP, and SSH fail in that mode; contact AWS support to change the attribute to on_first_ack so the header arrives before the backend speaks.

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A Go library implementation of the PROXY protocol, versions 1 and 2.

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